TinkerCAD Reference Materials & Starship Jr Tutorial



Above is a link to an editable 'Starship Jr.' model on TinkerCAD for reference

Cheatsheet & Quick Reference

Below is an easy-to-use list of core functionality tools from TinkerCAD and the key combinations to activate them.

Viewing and Selection tools

The TinkerCAD workplane or where models are made

Manipulation tools

Starship Jr. Tutorial

Making the Starship Jr.

A step by step walk-through guide to making the Starship NEXIS Jr. in TinkerCAD

  1. Open up a new project in TinkerCAD

    Step 1: New Project
  2. Drag the ruler out from 'Helpers' onto the workplane

    Step 2: Place ruler on workplane
  3. Drag a paraboloid onto the workplane

    Step 3: Drag out paraboloid
  4. Holding down the SHIFT key, click the rotate arrow to rotate 90 degrees around the "y" axis

    Step 4: Rotate paraboloid 90 degrees on y-axis
  5. Take the rotated paraboloid and 'home it' to the origin by changing all the translate values to zero

    Step 5: Move paraboloid to origin

    Successfully translated to origin

  6. Drag a half-sphere onto the workplane

    Step 6: Drag out half-sphere
  7. Holding down the SHIFT key, click the rotate arrow to rotate 90 degrees around the "y" axis

    Step 7: Rotate half-sphere 90 degrees on y-axis
  8. After rotating the half-sphere select all objects on the workplane

    Step 8: Select all objects on workplane
  9. With the object highlighted go up to the adjust menu along the top and select align

    Step 9: With objects highlighted, select align
  10. Align to the far left (red highlight in step 9 photo) and align down the center (see photo below)

    Step 10: With objects highlighted, select align
  11. Once aligned, select the paraboloid only

    Step 11: Once aligned, select the paraboloid only
  12. Move the paraboloid 9.95mm on y-axis by entering it in the y-translate value

    Step 12: Move the paraboloid 9.95mm on y-axis
  13. Select all objects on workplane and click group from top menu bar

    Step 13: Select all objects and group
  14. Drag a cylinder out onto the workplane

    Step 14: Drag out cylinder
  15. Holding shift, grab the top adjustment block (in red in step 14 photo) and scale cylinder down to 5mm

    Step 13: Select all objects and group
  16. Without holding shift,again grab the top adjustment block and make the height of the cylinder 20mm

    Step 14: Make cylinder 20mm tall
  17. Drag a sphere out onto the workplane

    Step 15: Drag out sphere
  18. Holding shift, scale sphere to 6mm

    Step 16: Scale sphere to 6mm
  19. Select the cylinder and sphere and align the centers

    Step 17: Align centers of sphere and cylinder
  20. Once the centers are aligned select the sphere and move it vertically to the top of the cylinder by grabbing the arrow above it

    Step 18: Move sphere to top of cylinder
  21. After sliding the sphere up, select both the sphere and cylinder and group them. Good job, you just made the Starship antenna!

    Step 19: Group sphere and cylinder
  22. Rotate the newly assembled antenna 90 degrees on the y-axis (see step 4 for reminder on how to rotate in 45 degree increments)

    Step 20: Rotate antenna 90 degrees on y-axis
  23. Select all objects and align all of their centers

    Step 21: Align centers of objects
  24. Your antenna should be buried inside of your egg right now, to move it out select all. After selecting all, hold down shift and click on your egg

    Step 22: Align centers of objects
  25. After selecting all, hold down shift and click on your egg. This will deselect the egg while leaving the antenna selected. With the antenna selected, use the arrow keys (most likely your left arrow key, but depending on your orientation view it could be on of the others) on your keyboard to nudge it out the front of the ship.

    Step 23: Slide antenna out from hull
  26. Select all and grounp

    Step 24: Select all and group
  27. Drag out a sphere and scale it to 8mm (for reminder see Steps 15 & 16 )

    Step 25: Drag out sphere, scale to 8mm
  28. Select all and align centers

    Step 26: Select all, align centers
  29. Once centers aligned, select only the sphere (reminder see Step 23) and using the top arrow move it up to position it on the rocket. Then select all and group.

    Step 26a: Select all, align centers Step 26b: Move sphere up and position on rocket then select all and group
  30. Drag a cube out and make the height of it 10mm

    Step 27: Drag out cube, make height 10mm
  31. With the height at 10mm, drag the other two edges of the cube to cover the bottom half of the rocket

    Step 28: Cover bottom half of rocket with cube
  32. With the cube selected, go up to the right hand corner of the workplane and select "Hole"

    Step 29: Turn cube from solid into hole
  33. Select all and group, this will remove the bottom half of the rocket giving us a flat side to the print the rocket on. Once grouped, drop the new flat side down to the workplane by changing the z-axis translate value (highlighted in photo) to 0.

    Step 29: Select all and group, halving the rocket
  34. Drag out a 'green roof' and rotate it 90 degrees and put the bottom on the workplane

    Step 30: Drag out roof, rotate and place flat on workplane
  35. Holding shift scale down to 5mm x 10mm x 10mm

    Step 31: Select all and group, halving the rocket
  36. Let go of shift and scale the height down to 3mm

    Step 32: Scale height of roof down to 3mm
  37. With the roof piece selected, copy and paste using your keyboard. This will produce a second identical piece. Rotate the new piece 90 degrees

    Step 33a: Copy-paste roof piece Step 33b: Rotate 90 degrees
  38. Line the two roof pieces up so they make the corners of a box and group them

    Step 34: Arrange roof modules and group
  39. Align both objects to their center and slide the rockets 'fins' up and into place on the Starship.

    Step 35: Align and place fins on Starship
  40. Select all, group, and enjoy your new short-range space exploration vehicle!

    Step 36: Group all and go exploring in your new Starship Jr.


For more information visit http://TinkerCAD.com
Cheatsheet by isaac budmen